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AI Insights · Timothy · July 2024

Top 5 Boxing Games on iOS in Central America Q2 2024

Explore the performance of the top 5 boxing games on the iOS platform in Central America during Q2 2024, with insights on weekly downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Central America Q2 2024

The second quarter of 2024 saw interesting trends in the performance of the top five boxing games on iOS in Central America. Here's a detailed look at their weekly downloads, revenue, and active user metrics.

Boxing Star: Real Boxing Fight from THUMBAGE experienced varied performance across different metrics. Weekly revenue saw fluctuations, peaking at $503 in the week of May 20, while its lowest point was $211 in the week of June 17. Downloads started at 643 in early April but showed a steady decline, reaching 196 by the end of June. Active users dropped from 2.4K in early April to 869 by the end of June.

Real Boxing 2 by Vivid Games S.A. demonstrated a consistent performance. Weekly revenue peaked at $419 in mid-May and had a low point of $107 in mid-April. Downloads were highest at 4.4K in early May, with a gradual decrease to 1.9K by the end of June. Active users showed a strong presence, starting at 4.8K in early April and ending at 3.3K in late June.

WWE Mayhem by Reliance Games had a modest revenue performance, peaking at $260 in mid-April. Downloads saw a peak of 412 in early April but declined to 138 by the end of June. Active users followed a similar trend, starting at 1.2K in early April and decreasing to 529 by the end of June.

Burrito Bison: Launcha Libre from Kongregate showed steady revenue, peaking at $109 in late May. Downloads were relatively low, with the highest being 189 in late April and the lowest at 22 in early June. Active users started at 750 in early April and declined to 466 by the end of June.

Real Boxing: KO Fight Club, also by Vivid Games S.A., had a revenue peak of $149 at the end of May. Downloads saw fluctuations, with the highest at 608 in late April and the lowest at 108 in mid-June. Active users remained relatively stable, starting at 902 in early April and ending at 525 by late June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024